But that's not all! The developer has also announced a release date for its gloopy third-person sci-fi adventure, The Gunk, which will be heading to Xbox One, Xbox One Series X/S, and PC on 16th December. However, I’d be remiss not to mention the incredible boss themes (especially the late game arrangements), which all do a fantastic job at building up tension and excitement with each fight.Image & Form is returning to its critically acclaimed SteamWorld universe with SteamWorld Headhunter, a new co-operative action-adventure that sees the series moving into 3D for the very first time. The soundtrack also does a fine job of complementing this colorful world, striking a nice medieval style mixed with some modern instrumentation, even if most of the songs aren’t particularly memorable in their own right. These pleasant graphics are supported by solid performance between both modes as well, although the frame rate occasionally stuttered during particularly intensive attacks. The vibrant art really pops on the Switch’s handheld screen, but even on the TV it still holds up and allows you to see the wonderful amount of little details that went into the game’s presentation. With its painterly backgrounds and colorful character designs, the entire game looks like illustrations from a children’s storybook brought to life. Each picturesque landscape and dreary dungeon is gorgeously rendered through the game’s brilliant hand drawn visuals. I was always eager to see what wisecracks the characters could come up with as they traversed their fantastical realm.Īnd what a beautiful world it is. The dialogue never felt like it interrupted the gameplay in fact, I looked forward to each conversation for the gags, if not for the characters themselves. This is a good thing, too, since there is a massive quantity of conversations sprinkled throughout the game’s many chapters. ![]() Dialogue is snappy and filled to the brim with clever one-liners and jokes that rarely made me laugh out loud, but often elicited a chuckle or two. That said, despite the lack of meaningful character development, the writing itself is top notch. In an RPG, a genre defined by its characters and storytelling, that’s a serious issue. Aside from the wisecracks that filled their many dialogue sequences, there wasn’t much about each character that made them worth being invested in. These potential moments for character development are effectively pushed under the rug until the game’s final acts, when a last-minute attempt at character development is made that ends up feeling like too little, too late. The truly frustrating thing is that these characters have potential to be interesting, since most of them have intriguing backstories that could have been used to make them come alive and feel more developed. The vast majority of your party can each be completely summed up in a single sentence – Armilly is the overeager wannabe hero, Copernica is a college dropout who wants to use her knowledge for the good of the many, Galleo is the shy, gentle giant, and so on. Likewise, its characters, as likable as they are, are all extremely one-note. Beyond the occasional reference to a big bad Dark Lord, there rarely ever feels like there’s a genuine threat that our heroes must vanquish. The tale it tells has very little tension to push it forward or keep it engaging. Yet narrative and world building are the backbone of any story-driven RPG, and this is where SteamWorld starts to falter. Now, there’s nothing wrong with a basic storyline no matter how complex or simple a story may be, what matters is its execution. It’s a simple story without many twists or turns, and it plays itself very safe. Beyond that, the story doesn’t develop much further. This attack whirls them into a much larger conflict beyond their village, one that involves the very fate of the world itself. ![]() Their regular misadventures in their small village are rudely interrupted when it is raided by an army of soldiers under the service of a mysterious Dark Lord. It’s the tale of a ragtag group of friends – Armilly the eager hero-to-be, Copernica the alchemist in training, and Galleo the reclusive craftsman. To match with this idyllic setting, SteamWorld Quest tells an appropriately simplistic story. It’s a unique world where knights, dragons, robots, and steam-driven machinery brush shoulders with one another. SteamWorld Quest is set in a fairytale world of magic and fantasy mixed with the series’ signature brand of steampunk style.
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